Three
years in the making, Assasin's Creed 3 is not just the biggest game in
the series yet, but the most ambitious with hundreds of new features.
Update: We've added two new trailers to our Assassin's Creed 3 preview. Check them out (below)
Assassin's Creed 3 is one of the largest games that Ubisoft
has ever made, ever since Assassin's Creed 2 was completed the game has
been under development. To place it in context, just one of the maps in
Assassin's Creed 3 is 1.5x the size of Assassin's Creed: Brotherhood,
that's right, the entire game.
Ezio's time is at an end however, paving the way for a new Assassin
and ultimately a new period of history to explore. Assassin's Creed 3
will see a half Native American and half British Assassin known as
Connor fight his way through the American Revolution.
Powered by Ubisoft's custom-built game engine Anvil Next Assassin's
Creed 3 is unique in that it's able to create dynamic and living
landscapes and then populate them with armies, townsfolk or wildlife on a
scale that hasn't yet been seen.
Focusing around three main areas, the Frontier, Boston and New York
the game features a dynamic weather system that is able to create random
weather systems and also features a seasonal system that will see the
entire game reproduced in snow for winter and then crystal clear
greenery for summer.
Of course Ubisoft has saved its big guns for Connor and his ability
to interact with the world, Anvil Next means that our new Assassin is
capable of thousands of animations, all seamless, organic and totally in
sync with the dynamic landscape around him.
Three
years in the making, Assasin's Creed 3 is not just the biggest game in
the series yet, but the most ambitious with hundreds of new features
Update: We've added two new trailers to our Assassin's Creed 3 preview. Check them out (below)
Assassin's Creed 3 is one of the largest games that Ubisoft
has ever made, ever since Assassin's Creed 2 was completed the game has
been under development. To place it in context, just one of the maps in
Assassin's Creed 3 is 1.5x the size of Assassin's Creed: Brotherhood,
that's right, the entire game.
Ezio's time is at an end however, paving the way for a new Assassin
and ultimately a new period of history to explore. Assassin's Creed 3
will see a half Native American and half British Assassin known as
Connor fight his way through the American Revolution.
Powered by Ubisoft's custom-built game engine Anvil Next Assassin's
Creed 3 is unique in that it's able to create dynamic and living
landscapes and then populate them with armies, townsfolk or wildlife on a
scale that hasn't yet been seen.
Focusing around three main areas, the Frontier, Boston and New York
the game features a dynamic weather system that is able to create random
weather systems and also features a seasonal system that will see the
entire game reproduced in snow for winter and then crystal clear
greenery for summer.
Of course Ubisoft has saved its big guns for Connor and his ability
to interact with the world, Anvil Next means that our new Assassin is
capable of thousands of animations, all seamless, organic and totally in
sync with the dynamic landscape around him.
Stalking is a new form of hiding, and is key to interacting with the
Frontier, by hiding in shrubbery and long grass Connor is able to hide
himself. You'll also be able to use a new-and-improved cover system that
allows for peering around corners, placing your back to the wall and
more.
Assassin's Creed 3: Gameplay
The two gameplay demos we saw had Connor firstly fighting his way
through a British outpost in the Frontier while the second mission had
him traversing the rooftops of Boston.
Positioned as the most 'RPG'-style Assassin's Creed yet, Assasin's
Creed 3 lets your pick and choose your side missions, with small towns,
villages and outposts giving you the opportunity to potentially ignore
the main storyline for as long as you want, building up your arsenal or
indeed just gaining more funds.
In this instance we see Connor is after a British commander, by
performing a small side-mission he's able to get the whereabouts of the
target and heads on his way.
After dispatching several enemies at the front we see him move around
the back of the camp, climb over the walls and in one swift move create
a huge diversion by destroying their ammunition stores. This complete,
Ubisoft then showcases what Connor is truly capable of.
While Ezio's style was more theatrical Connors is one of pure power,
sprinting through the camp we watch him seamlessly take out a guard,
steal a musket and then proceed to dispatch three more enemies without
slowing down even slightly, finally throwing himself at the target.
This raw and ruthless style of combat is taken a step further in the
Boston mission when we watch him use a decoy to attract a guard, finally
bursting from around a corner and unleashing a volley of deadly blows.
Finally at the end of the mission we see Connor needs to access a
restricted area. He calls what appears to be some reinforcements in the
form of four British soldiers who surround him and give the other
British soldiers the impression that Connor has been taken prisoner.
Let through the checkpoint, his compadres scatter leaving Connor to
mop up all those unfortunate enough to be within a 5m radius of him and
his target.
Assassin's Creed 3: Verdict:
It's hard to put into words just how much of a leap forward this game
is from the previous Assassin's Creed titles. While still following the
same principles that make up an AC game this feels like Ubisoft has
created a next-generation game and by some form of wizardy, actually
managed to persuade an Xbox 360 and PS3 to run it without spontaneously melting.
All that remains to be seen is if Ubisoft has created a storyline
that can truly match the scale of the game environment and the
characters it's created. Here's hoping it has.
more video: Assassin's Creed Youtube
Assassin's Creed 3 T3
Assassin's Creed 3 release date: 30 Oktober 2012
Price: Rp480.000,- +
*harga sewaktu-waktu dapat berubah
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